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Price: 70000 tokens


Level 750 Non-Breedable

Contrary to the name, Nature Golems are not true Golems or Elementals as they lack cores. They're a parasitic creeping plant similar to poison ivy or strangling vine, which uses its own aura to manipulate its body in place of muscles. It wears the parasitized trunks of other foliage and stone as armor, until it bonds with them all as one unit. These elementals can change in appearance and ability depending on their natural environment, altering their weaknesses and resistances.

Badlands Golems are resistant to Earth attacks, have a marginal weakness to fire, weakness to ice, and critical weakness to water. They are immune to sandstorms. Their Trap AoE is a short bramble bind. It deals rapid, but low, tick damage that has extremely slight penetration values for equipment armor. It also deals hitscan damage, like arrows. The Weapon wielded by Badlands Golem is a cactus (Have you ever been so mad, that you swung a cactus?). It deals some armor penetration values.

All Golems reduce the weight of Wood, Stone, as well as their appropriate "Weapon Resource".

ATTN: Stats are generated at complete random. Please see the "Customize your dino or you" section for more options.

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