A+ RP Shop

Unlimited

Price: 70000 tokens


Level 750 Non-Breedable

Contrary to the name, Nature Golems are not true Golems or Elementals as they lack cores. They're a parasitic creeping plant similar to poison ivy or strangling vine, which uses its own aura to manipulate its body in place of muscles. It wears the parasitized trunks of other foliage and stone as armor, until it bonds with them all as one unit. These elementals can change in appearance and ability depending on their natural environment, altering their weaknesses and resistances.

Nature Golems, regardless of type, only take 60% of incoming damage. Regardless of type, they take drastically increased damage from rock elementals, magmasaurs, and gigas as well as explosions.

Charcoal Golems are immune to Fire damage, being frozen, and being set on fire. They take drastically increased damage from Water attacks, and increased damage from ice attacks.Their Trap AoE is a Burning Root Bind. It deals mediocre tick damage, and each tick of damage also sets the target on fire.The weapon wielded by Charcoal Golems is a flaming log (Marshmallows not included). It applies a burning effect on hit.

All Golems reduce the weight of Wood, Stone, as well as their appropriate "Weapon Resource".

ATTN: Stats are generated at complete random. Please see the "Customize your dino or you" section for more options.

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